[{"data":1,"prerenderedAt":772},["ShallowReactive",2],{"matchup-champion-info-first-Ryze":3,"matchup-champion-info-second-Skarner":115,"matchup-stats-first-Ryze":215,"matchup-stats-second-Skarner":653},{"name":4,"slug":5,"title":6,"roles":7,"dmg_dist":11,"abilities":17},"Ryze","ryze","the Rune Mage",[8,9,10],"BATTLEMAGE","FIGHTER","MAGE",{"attack_damage":12,"ability_power":13,"true_damage":14,"ranged":15,"melee":16,"cc":15},"5.00","92.00","3.00","1","0",{"P":18,"Q":24,"W":47,"E":72,"R":97},[19],{"icon":20,"name":21,"cooldown":22,"cost":22,"blurb":23},"https://cdn.communitydragon.org/latest/champion/Ryze/ability-icon/p","Arcane Mastery",null,"Innate:  Ryze gains  maximum mana based on his  ability power.",[25],{"icon":26,"name":27,"cooldown":28,"cost":36,"blurb":46},"https://cdn.communitydragon.org/latest/champion/Ryze/ability-icon/q","Overload",{"modifiers":29,"affectedByCdr":35},[30],{"values":31,"units":33},[32,32,32,32,32],5,[34,34,34,34,34],"",true,{"modifiers":37},[38],{"values":39,"units":45},[40,41,42,43,44],40,38,36,34,32,[34,34,34,34,34],"Passive:  Ryze's other  basic ability casts  reset Overload's cooldown and generate a  Rune stack, stacking up to 2 times.",[48],{"icon":49,"name":50,"cooldown":51,"cost":61,"blurb":71},"https://cdn.communitydragon.org/latest/champion/Ryze/ability-icon/w","Rune Prison",{"modifiers":52,"affectedByCdr":35},[53],{"values":54,"units":60},[55,56,57,58,59],11,10.5,10,9.5,9,[34,34,34,34,34],{"modifiers":62},[63],{"values":64,"units":70},[65,66,67,68,69],50,60,70,80,90,[34,34,34,34,34],"Active:  Ryze seizes the target enemy, dealing magic damage and briefly  slowing them.",[73],{"icon":74,"name":75,"cooldown":76,"cost":86,"blurb":96},"https://cdn.communitydragon.org/latest/champion/Ryze/ability-icon/e","Spell Flux",{"modifiers":77,"affectedByCdr":35},[78],{"values":79,"units":85},[80,81,82,83,84],3.5,3.25,3,2.75,2.5,[34,34,34,34,34],{"modifiers":87},[88],{"values":89,"units":95},[90,91,92,93,94],35,45,55,65,75,[34,34,34,34,34],"Active:  Ryze projects an orb upon the target enemy that deals magic damage.",[98],{"icon":99,"name":100,"cooldown":101,"cost":109,"blurb":22},"https://cdn.communitydragon.org/latest/champion/Ryze/ability-icon/r","Realm Warp",{"modifiers":102,"affectedByCdr":35},[103],{"values":104,"units":108},[105,106,107],180,160,140,[34,34,34],{"modifiers":110},[111],{"values":112,"units":114},[113,113,113],100,[34,34,34],{"name":116,"slug":117,"title":118,"roles":119,"dmg_dist":123,"abilities":127},"Skarner","skarner","the Primordial Sovereign",[9,120,121,122],"JUGGERNAUT","TANK","VANGUARD",{"attack_damage":124,"ability_power":125,"true_damage":126,"ranged":16,"melee":15,"cc":15},"57.00","30.00","13.00",{"P":128,"Q":133,"W":161,"E":178,"R":198},[129],{"icon":130,"name":131,"cooldown":22,"cost":22,"blurb":132},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/p","Threads of Vibration","Innate:  Skarner's  basic attacks  on-hit,  Shattered Earth,  Upheaval, and  Impale apply a  stack of Quaking to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. Enemies afflicted with 3 stacks take magic damage based on their maximum health.",[134,152],{"icon":135,"name":136,"cooldown":137,"cost":146,"blurb":151},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/q","Shattered Earth",{"modifiers":138,"affectedByCdr":35},[139],{"values":140,"units":145},[141,142,143,144,82],8,6.75,5.5,4.25,[34,34,34,34,34],{"modifiers":147},[148],{"values":149,"units":150},[91,91,91,91,91],[34,34,34,34,34],"Active:  Skarner rips a boulder out of the ground, empowering his next three basic attacks with  bonus attack speed and bonus physical damage to the target and surrounding enemies. The final attack slams the boulder, dealing additional damage based on each target's maximum health and  slowing them.",{"icon":135,"name":153,"cooldown":22,"cost":154,"blurb":160},"Upheaval",{"modifiers":155},[156],{"values":157,"units":159},[158,158,158,158,158],0,[34,34,34,34,34],"Active: Skarner ends Shattered Earth by throwing his boulder, which explodes upon colliding with the first enemy hit, mimicking the final attack's damage and effects.",[162],{"icon":163,"name":164,"cooldown":165,"cost":172,"blurb":177},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/w","Seismic Bastion",{"modifiers":166,"affectedByCdr":35},[167],{"values":168,"units":171},[57,59,141,169,170],7,6,[34,34,34,34,34],{"modifiers":173},[174],{"values":175,"units":176},[66,93,67,94,68],[34,34,34,34,34],"Active:  Skarner slams his claws into the ground,  shielding himself based on his maximum health and releasing a shockwave that quickly expands in a radius around him to deal magic damage to enemies hit and briefly  slow them.",[179],{"icon":180,"name":181,"cooldown":182,"cost":192,"blurb":197},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/e","Ixtal's Impact",{"modifiers":183,"affectedByCdr":35},[184],{"values":185,"units":191},[186,187,188,189,190],22,21,20,19,18,[34,34,34,34,34],{"modifiers":193},[194],{"values":195,"units":196},[65,92,66,93,67],[34,34,34,34,34],"Active:  Skarner charges in the target direction for a duration while ignoring terrain collision and gaining  ghosting and  slow immunity. He starts slowly but ramps up in  movement speed over the course of the charge, and is able to steer himself increasingly fast when keeping the same direction. Ixtal's Impact can be recast after 1 second, and does so automatically after the duration.",[199],{"icon":200,"name":201,"cooldown":202,"cost":209,"blurb":214},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/r","Impale",{"modifiers":203,"affectedByCdr":35},[204],{"values":205,"units":208},[206,207,69],120,105,[34,34,34],{"modifiers":210},[211],{"values":212,"units":213},[113,113,113],[34,34,34],"Active:  Skarner winds up his stingers over the cast time with  displacement immunity, then lashes them forward in the target direction, dealing magic damage to enemies hit and impaling up to 3 of the closest enemy champions within the area to briefly  suppress. While suppressed, the targets are  revealed and  attached to Skarner. If he successfully impales at least one enemy champion, Skarner gains  bonus movement speed for Impale's 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