[{"data":1,"prerenderedAt":646},["ShallowReactive",2],{"matchup-champion-info-first-Skarner":3,"matchup-champion-info-second-Udyr":122,"matchup-stats-first-Skarner":215,"matchup-stats-second-Udyr":336},{"name":4,"slug":5,"title":6,"roles":7,"dmg_dist":12,"abilities":18},"Skarner","skarner","the Primordial Sovereign",[8,9,10,11],"FIGHTER","JUGGERNAUT","TANK","VANGUARD",{"attack_damage":13,"ability_power":14,"true_damage":15,"ranged":16,"melee":17,"cc":17},"57.00","30.00","13.00","0","1",{"P":19,"Q":25,"W":57,"E":81,"R":103},[20],{"icon":21,"name":22,"cooldown":23,"cost":23,"blurb":24},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/p","Threads of Vibration",null,"Innate:  Skarner's  basic attacks  on-hit,  Shattered Earth,  Upheaval, and  Impale apply a  stack of Quaking to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. Enemies afflicted with 3 stacks take magic damage based on their maximum health.",[26,48],{"icon":27,"name":28,"cooldown":29,"cost":41,"blurb":47},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/q","Shattered Earth",{"modifiers":30,"affectedByCdr":40},[31],{"values":32,"units":38},[33,34,35,36,37],8,6.75,5.5,4.25,3,[39,39,39,39,39],"",true,{"modifiers":42},[43],{"values":44,"units":46},[45,45,45,45,45],45,[39,39,39,39,39],"Active:  Skarner rips a boulder out of the ground, empowering his next three basic attacks with  bonus attack speed and bonus physical damage to the target and surrounding enemies. The final attack slams the boulder, dealing additional damage based on each target's maximum health and  slowing them.",{"icon":27,"name":49,"cooldown":23,"cost":50,"blurb":56},"Upheaval",{"modifiers":51},[52],{"values":53,"units":55},[54,54,54,54,54],0,[39,39,39,39,39],"Active: Skarner ends Shattered Earth by throwing his boulder, which explodes upon colliding with the first enemy hit, mimicking the final attack's damage and effects.",[58],{"icon":59,"name":60,"cooldown":61,"cost":70,"blurb":80},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/w","Seismic Bastion",{"modifiers":62,"affectedByCdr":40},[63],{"values":64,"units":69},[65,66,33,67,68],10,9,7,6,[39,39,39,39,39],{"modifiers":71},[72],{"values":73,"units":79},[74,75,76,77,78],60,65,70,75,80,[39,39,39,39,39],"Active:  Skarner slams his claws into the ground,  shielding himself based on his maximum health and releasing a shockwave that quickly expands in a radius around him to deal magic damage to enemies hit and briefly  slow them.",[82],{"icon":83,"name":84,"cooldown":85,"cost":95,"blurb":102},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/e","Ixtal's Impact",{"modifiers":86,"affectedByCdr":40},[87],{"values":88,"units":94},[89,90,91,92,93],22,21,20,19,18,[39,39,39,39,39],{"modifiers":96},[97],{"values":98,"units":101},[99,100,74,75,76],50,55,[39,39,39,39,39],"Active:  Skarner charges in the target direction for a duration while ignoring terrain collision and gaining  ghosting and  slow immunity. He starts slowly but ramps up in  movement speed over the course of the charge, and is able to steer himself increasingly fast when keeping the same direction. Ixtal's Impact can be recast after 1 second, and does so automatically after the duration.",[104],{"icon":105,"name":106,"cooldown":107,"cost":115,"blurb":121},"https://cdn.communitydragon.org/latest/champion/Skarner/ability-icon/r","Impale",{"modifiers":108,"affectedByCdr":40},[109],{"values":110,"units":114},[111,112,113],120,105,90,[39,39,39],{"modifiers":116},[117],{"values":118,"units":120},[119,119,119],100,[39,39,39],"Active:  Skarner winds up his stingers over the cast time with  displacement immunity, then lashes them forward in the target direction, dealing magic damage to enemies hit and impaling up to 3 of the closest enemy champions within the area to briefly  suppress. While suppressed, the targets are  revealed and  attached to Skarner. If he successfully impales at least one enemy champion, Skarner gains  bonus movement speed for Impale's duration.",{"name":123,"slug":124,"title":125,"roles":126,"dmg_dist":127,"abilities":131},"Udyr","udyr","the Spirit Walker",[8,9,10],{"attack_damage":128,"ability_power":129,"true_damage":130,"ranged":16,"melee":17,"cc":17},"49.00","41.00","10.00",{"P":132,"Q":137,"W":152,"E":185,"R":200},[133],{"icon":134,"name":135,"cooldown":23,"cost":23,"blurb":136},"https://cdn.communitydragon.org/latest/champion/Udyr/ability-icon/p","Bridge Between","Innate - Awakened Spirit:  Udyr has no ultimate ability and instead he has 4 basic abilities that each incur a  brief global cooldown. Each  ability grants a Stance that empowers his next two  basic attacks.",[138],{"icon":139,"name":140,"cooldown":141,"cost":146,"blurb":151},"https://cdn.communitydragon.org/latest/champion/Udyr/ability-icon/q","Wilding Claw",{"modifiers":142,"affectedByCdr":40},[143],{"values":144,"units":145},[68,68,68,68,68,68],[39,39,39,39,39,39],{"modifiers":147},[148],{"values":149,"units":150},[91,91,91,91,91,91],[39,39,39,39,39,39],"Claw Stance:  Udyr first two basic attacks deal bonus physical damage equal to a portion of the target's maximum health. Additionally, he gains  attack speed and bonus on-hit physical damage for a few seconds.",[153],{"icon":154,"name":155,"cooldown":156,"cost":161,"blurb":184},"https://cdn.communitydragon.org/latest/champion/Udyr/ability-icon/w","Iron Mantle",{"modifiers":157,"affectedByCdr":40},[158],{"values":159,"units":160},[68,68,68,68,68,68],[39,39,39,39,39,39],{"modifiers":162},[163],{"values":164,"units":183},[165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182],40,39,38,37,36,35,34,33,32,31,30,29,28,27,26,25,24,23,[39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39],"Mantle Stance:  Udyr gains a  shield and his next two basic attacks gain  life steal and  heal him.",[186],{"icon":187,"name":188,"cooldown":189,"cost":194,"blurb":199},"https://cdn.communitydragon.org/latest/champion/Udyr/ability-icon/e","Blazing Stampede",{"modifiers":190,"affectedByCdr":40},[191],{"values":192,"units":193},[68,68,68,68,68,68],[39,39,39,39,39,39],{"modifiers":195},[196],{"values":197,"units":198},[165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182],[39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39],"Stampede Stance:  Udyr gains  ghosting and a burst of  movement speed that decays over a few seconds. His attacks in this stance briefly  stun his target, but this cannot affect them more than once every few seconds.",[201],{"icon":202,"name":203,"cooldown":204,"cost":209,"blurb":214},"https://cdn.communitydragon.org/latest/champion/Udyr/ability-icon/r","Wingborne Storm",{"modifiers":205,"affectedByCdr":40},[206],{"values":207,"units":208},[68,68,68,68,68,68],[39,39,39,39,39,39],{"modifiers":210},[211],{"values":212,"units":213},[165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182],[39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39,39],"Storm Stance:  Udyr summons a blizzard around himself for a few seconds that continuously deals magic damage and  slows enemies inside. His next two basic attacks each cause the blizzard to deal a burst of additional magic damage to enemies inside 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