Patch Notes (26.9.1)
Buffed
Q - Mystic Shot
AP Ratio: 15% AP >> 40% AP
W - Essence Flux
AP Ratio: 70 - 90% >> 90%
R - Trueshot Barrage
AP Ratio: 90% >> 110%
Damage To Minions / Non-Epic Monsters: 175 / 275 / 375 (+50% bonus AD) (+45% AP) >> 150 / 225 / 300 (+100% bonus AD) (+110% AP)
W - Drunken Rage
Damage Reduction: 10 / 12 / 14 / 16 / 18% (+ 4% per 100 AP) >> 10 / 14 / 18 / 22 / 26 (+ 4% per 100 AP)
W - Electrical Surge
[NEW] Passive: When ready, now applies the passive effect to the entire attack as an On-Hit, rather than just the first On-Hit trigger
[NEW] Passive Damage: Can now Critically Strike for 140% (+40% of Bonus Critical Strike Damage)
E - Lightning Rush
[NEW] Attack Speed Buff: Critical Strikes now extend the duration of Lightning Rush's Attack Speed buff by 1 second, up to the initial duration of 4s. This can happen any number of times.
Base Stats
Attack Speed: 0.625 >> 0.638
Attack Speed Ratio: 0.69 >> 0.638
Attack Damage Growth: 3 >> 4
Q - Emberstrike
Passive: 1% (+ 1.1% per 100 bonus AD) (+ 1.1% per 100 AP) of target's maximum health >> 1% (+ 1.1% per 100 bonus AD)
Hit Reduction: 1 second >> 0.5 seconds
Area Physical Damage: 10 / 15 / 20 / 25 / 30 (+ 110% AD) (+ 25% AP) >> 10 / 15 / 20 / 25 / 30 (+ 110% AD) (+ 30% AP)
W - Inferno Aegis
Cooldown: 14 / 13.5 / 13 / 12.5 / 12 >> 13 / 12 / 11 / 10 / 9
Shield: 60 / 80 / 100 / 120 / 140 (+ 5% max health) >> 75 / 95 / 115 / 135 / 155 (+12% bonus health)
Damage: 80 / 100 / 120 / 140 / 160 (+ 40% bonus AD) (+ 20% AP) >> 80 / 100 / 120 / 140 / 160 (+ 65% AP)
Dragon Form Heal: 75 – 214.71 (based on level) (+ 10% bonus AD) (+ 5% AP), increased by 0% – 100% (based on her missing health) for a maximum heal of 150 – 429.41 (based on level) (+ 20% bonus AD) (+ 10% AP) >> 60 - 100 + 4-8% missing health (based on level)
E - Molten Burst
Cooldown: 12 / 11.5 / 11 / 10.5 / 10 >> 12 / 11 / 10 / 9 / 8
Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 35% bonus AD) (+ 70% AP) >> 50 / 65 / 80 / 95 / 110 (+ 60 / 65 / 70 / 75 / 80% AP) + 5% Target Max Health
Subsequent Explosion Damage Against Same Target: 50% >> 40%
Slow: 20 / 25 / 30 / 35 / 40% >> 30%
E - Thick Skin
Grey Health to HP conversion: 45 - 100% (Level 1 - 18) >> 60 - 100% (Level 1 - 18)
R - Devour
Move Speed On Ally Devour: 40% for 3 seconds >> 60% for 3 seconds
E - Toxic Shot
[NEW] Initial Damage Bonus AD Ratio: 10% Bonus AD
[NEW] DoT Damage Bonus AD Ratio: 30% Bonus AD over 4 seconds
Q - Wildling Claw
Bonus Damage on First 2 Attacks: 3 / 4 / 5 / 6 / 7 / 8% (+4% per 100 bonus AD) of the target's Max Health >> 3 / 4 / 5 / 6 / 7 / 8% (+3.5% per 100 bonus AD) of the target's Max Health
Bonus Damage On-Hit for 4 seconds: 5 / 13 / 21 / 29 / 37 / 45 (+25% bonus AD) >> 6 / 12 / 18 / 24 / 30 / 36 (+20% bonus AD) (+1 - 2% bonus HP)
Awakened Bonus Damage on First 2 Attacks: An additional 2 - 4% (based on level) (+3% per 100 bonus AD) of the target's Max Health >> An additional 2 - 4% (based on level) (+1.5% per 100 bonus AD) (+1% per 1000 bonus HP of the target's Max Health)
Awakened Chain Lightning Damage Per Bounce: 1.5 - 3% (based on level) (+.8% per 100 AP) >> 1.5 - 3% (based on level) (+.6% per 100 AP)
W - Iron Mantle
[NEW] Shield AD Ratio: 50% bonus AD
[NEW] Awakened Shield AD Ratio: 100% bonus AD
[NEW] Awakened Heal AD Ratio: 50% bonus AD
E - Blazing Stampede
[NEW] Move Speed AD Ratio: 5% move speed per 100 bonus AD
[NEW] Awakened Move Speed AD Ratio: 10% move speed per 100 bonus AD
P - Eternal Hunger
On-hit Damage: 6 / 16 / 26 / 36 / 46 >> 6 / 18.25 / 30.5 / 42.75 / 55
P - Determination
Healing: 3 / 4 / 5% Max HP (+65% AP) (levels 1 / 6 / 11) >> 3 / 4 / 5% Max HP (+50 / 65 / 90% AP) (levels 1 / 6 / 11)
W - Wind Becomes Lightning
Slow On Thrust: 50% for 1.5 seconds >> 50% for 1.5 (+.5 per 100 AP) seconds
E - Audacious Charge
Magic Damage: 50 / 75 / 100 / 125 / 150 (+60% AP) >> 50 / 75 / 100 / 125 / 150 (+120% AP)
Attack Speed Buff: 40 / 50 / 60 / 70 / 80% for 5 seconds >> 38 / 46 / 54 / 62 / 70% (+1% per 5% permanent AS) (+10% per 100 AP) for 5 seconds
P - Living Battery
Right Click Range: 500 >> 550
Execute threshold: 60 / 82.5 / 105 / 127.5 / 150 (+ 18% AP) >> 70 / 92.5 / 115 / 137.5 / 160 (+ 20% AP)
Q - Burst Fire
Damage: 15 / 17 / 19 / 21 / 23 (+ 104 / 108 / 112 / 116 / 120% AD) >> 21 / 24 / 27 / 30 / 33 (+ 102 / 104 / 106 / 108 / 110% AD)
Excess AS to AD conversion: 70% >> 50%
W - Ultrashock Laser
Wall Crit Multiplier: 175% >> 150%
AP Ratio: 25% >> 50%
E - Spark Surge
Bonus Magic Damage: 17 / 19 / 21 / 23 / 25 (+ 10% bonus AD) (+ 20% AP) >> 22 / 24 / 26 / 28 / 30 (+ 20% AP)
Cooldown: 22 / 21 / 20 / 19 / 18 >> 24 / 22.5 / 21 / 19.5 / 18
Cooldown Refresh: Applies on attacks and abilities vs champions >> Applies on attacks vs everything
R - Lightning Crash
Burst AD ratio: 100% >> 60%
MS per stack: 1% >> 1.5%
Stack duration: 1.5 >> 2.5
Axiom Arc
Flux: On takedown, refund 15% (+.15% per lethality) of your ultimate's total cooldown >> 10% (+.25% per lethality)
Endless Hunger
Unique Passive - Famine: Grants 5 (+10% Bonus AD) Ability Haste >> Grants 5 (+[13% Melee | 10% Ranged] Bonus AD) Ability Haste

Hail of Blades
Attack Speed: [160% Melee || 80% Ranged] for 3 attacks, increased by +1 attack if you cast an ability that resets your auto attack >> [120% Melee || 60% Ranged] for 3 attacks, increased by +1 attack if you cast an ability that resets your auto attack up to +2 attacks
New: Attacks empowered by Hail of Blades deal 4 - 20 (+8% bonus AD) (+6% AP) bonus true damage
Nerfed
R - Public Execution
Cast Time: 0.55 >> 0.70
Base Stats
Health Growth: 100 >> 95
W - Spell Thief
Damage Per Bolt: 20 / 30 / 40 / 50 / 60 (+ 15% AP) >> 15 / 25 / 35 / 45 / 55 (+ 10% AP)
Total Damage: 60 / 90 / 120 / 150 / 180 (+ 45% AP) >> 45 / 75 / 105 / 135 / 165 (+ 30% AP)
E - Sleepy Trouble Bubble
Cooldown: 16 / 15 / 14 / 13 / 12 >> 18 / 17 / 16 / 15 / 14
Dusk and Dawn
[NEW] Spellblade: Now also heals the user for (10% AP) (+3% Bonus HP)
Health: 350 >> 300
Ability Power: 70 >> 60
Attack Speed: 25% >> 20%
Hubris
Base AD: 60 >> 55
Passive AD per Stack: +2 >> +3
Bonus AD: +15 >> +12
Staff of Flowing Water
Unique Passive - Rapids: Healing or Shielding other ally champions grants both you and them +45 Ability Power for 6s >> Healing or Shielding other ally champions grants both you and them +40 Ability Power and +15 Ability Haste for 6s
Ability Haste: 15 >> 10
Adjusted
Q - Threaded Volley
Base Damage: 50 / 67.5 / 85 / 102.5 / 120 >> 55 / 72.5 / 90 / 107.5 / 125
Bonus Monster Damage: 23 / 28 / 33 / 38 / 43 >> 20 / 25 / 30 / 35 / 40

Arcane Comet
[REMOVED] Cooldown Refund: Removed
[NEW] Damage: Now deals up to 100% increased damage based on distance from the target, max damage bonus at 750 range away
Damage: 30 - 130 (based on level) + 10% bonus AD + 5% AP >> 15 - 100 (based on level) + 10% bonus AD + 5% AP