Based on the 2 747 matches
Gnar
Matchups
Aatrox
Filters:
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53.11%
46.89%

53.11%
Game Win Rate
46.89%
49.73%
Lane Win Rate
49.11%
2.7
KDA
2.6
5354.3
Gold@15
5337.5
399.3
Gold/min
388.8
69.4
CS@10
67
6.8
CS/min
6.6
885.5
Damage/min
776
All Regions
North America
Korea
Europe West
Europe Nordic & East
Brazil
Japan
Latin America North
Latin America South
Oceania
Russia
Turkey
53.11%
46.89%

Based on the 2 747 matches
53.11%
Game Win Rate
46.89%
49.73%
Lane Win Rate
49.11%
2.7
KDA
2.6
5354.3
Gold@15
5337.5
399.3
Gold/min
388.8
69.4
CS@10
67
6.8
CS/min
6.6
885.5
Damage/min
776
1 of 10
Take advantage of using Umbral Dash (E) to go through thin walls. This can be used to escape at locations such as the wall near Gromp camp or Drake Pit.
1 of 5
The Darkin Blade (Q) has a long cooldown in the early game, and if he only casts Q1, he must cast again within 4 seconds or his Q will go on cooldown.
By: ThePotatoScrub (NA)