Based on the 4 901 matches
Gnar
Matchups
aatrox
Filters:
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51.83%
48.03%

51.83%
Game Win Rate
48.03%
47.62%
Lane Win Rate
51.19%
2.6
KDA
2.7
5296.2
Gold@15
5318.1
393
Gold/min
388.5
69
CS@10
65.9
6.7
CS/min
6.6
861.4
Damage/min
769
All Regions
North America
Korea
Europe West
Europe Nordic & East
Brazil
Japan
Latin America North
Latin America South
Oceania
Russia
Turkey
51.83%
48.03%

Based on the 4 901 matches
51.83%
Game Win Rate
48.03%
47.62%
Lane Win Rate
51.19%
2.6
KDA
2.7
5296.2
Gold@15
5318.1
393
Gold/min
388.5
69
CS@10
65.9
6.7
CS/min
6.6
861.4
Damage/min
769
1 of 10
Take advantage of using Umbral Dash (E) to go through thin walls. This can be used to escape at locations such as the wall near Gromp camp or Drake Pit.
1 of 5
The Darkin Blade (Q) has a long cooldown in the early game, and if he only casts Q1, he must cast again within 4 seconds or his Q will go on cooldown.
By: ThePotatoScrub (NA)