Based on the 1 173 matches
Hecarim
Matchups
aatrox
Filters:
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51.92%
50.9%

51.92%
Game Win Rate
50.9%
63.43%
Lane Win Rate
39.56%
4.5
KDA
3.9
6468.9
Gold@15
6059
474.6
Gold/min
445.4
73
CS@10
69.6
7.7
CS/min
7
801.9
Damage/min
771.9
All Regions
North America
Korea
Europe West
Europe Nordic & East
Brazil
Japan
Latin America North
Latin America South
Oceania
Russia
Turkey
51.92%
50.9%

Based on the 1 173 matches
51.92%
Game Win Rate
50.9%
63.43%
Lane Win Rate
39.56%
4.5
KDA
3.9
6468.9
Gold@15
6059
474.6
Gold/min
445.4
73
CS@10
69.6
7.7
CS/min
7
801.9
Damage/min
771.9
1 of 10
Take advantage of using Umbral Dash (E) to go through thin walls. This can be used to escape at locations such as the wall near Gromp camp or Drake Pit.
1 of 5
The Darkin Blade (Q) has a long cooldown in the early game, and if he only casts Q1, he must cast again within 4 seconds or his Q will go on cooldown.
By: ThePotatoScrub (NA)