Based on the 1 961 matches
Singed
Matchups
aatrox
Filters:
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51.5%
48.5%

51.5%
Game Win Rate
48.5%
37.28%
Lane Win Rate
62.62%
2.5
KDA
3
5506.3
Gold@15
5904.3
410.3
Gold/min
415.5
80.3
CS@10
77.6
8.1
CS/min
7.5
806.8
Damage/min
881.1
All Regions
North America
Korea
Europe West
Europe Nordic & East
Brazil
Japan
Latin America North
Latin America South
Oceania
Russia
Turkey
51.5%
48.5%

Based on the 1 961 matches
51.5%
Game Win Rate
48.5%
37.28%
Lane Win Rate
62.62%
2.5
KDA
3
5506.3
Gold@15
5904.3
410.3
Gold/min
415.5
80.3
CS@10
77.6
8.1
CS/min
7.5
806.8
Damage/min
881.1
1 of 10
Take advantage of using Umbral Dash (E) to go through thin walls. This can be used to escape at locations such as the wall near Gromp camp or Drake Pit.
1 of 5
The Darkin Blade (Q) has a long cooldown in the early game, and if he only casts Q1, he must cast again within 4 seconds or his Q will go on cooldown.
By: ThePotatoScrub (NA)