Based on the 3 334 matches
ornn
Matchups
aatrox
Filters:
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52.13%
47.87%

52.13%
Game Win Rate
47.87%
35.27%
Lane Win Rate
64.13%
3.3
KDA
2.6
4869
Gold@15
5560.8
354
Gold/min
399.1
60.4
CS@10
72.9
6
CS/min
6.9
724
Damage/min
916.6
All Regions
North America
Korea
Europe West
Europe Nordic & East
Brazil
Japan
Latin America North
Latin America South
Oceania
Russia
Turkey
52.13%
47.87%

Based on the 3 334 matches
52.13%
Game Win Rate
47.87%
35.27%
Lane Win Rate
64.13%
3.3
KDA
2.6
4869
Gold@15
5560.8
354
Gold/min
399.1
60.4
CS@10
72.9
6
CS/min
6.9
724
Damage/min
916.6
1 of 10
Take advantage of using Umbral Dash (E) to go through thin walls. This can be used to escape at locations such as the wall near Gromp camp or Drake Pit.
1 of 5
The Darkin Blade (Q) has a long cooldown in the early game, and if he only casts Q1, he must cast again within 4 seconds or his Q will go on cooldown.
By: ThePotatoScrub (NA)