Patch Notes (26.11.1)
Buffed
Imperial Mandate
Build Path: Fiendish Codex (850g) + Bandleglass Mirror (900g) + 500g = 2250g >> Blasting Wand (850g) + Bandleglass Mirror (900g) + 650g = 2400g
Ability Power: 60 >> 65
Ability Haste: 20 >> 15
Mana Regen: 125% >> 150%
NEW Unique - Control: Gain 15 Ability Haste for your abilities with Immobilizing effects
NEW Unique - Command: On immobilizing an enemy champion, mark them as 6% Vulnerable for 4s (Vulnerable enemies take % increased damage)
Locket of the Iron Solari
Armor and Magic Resist: 25 >> 30
Knight's Vow
Damage Redirection: 12% >> 14%
Heal: 10% >> 12%
Zeke's Convergence
Frostfire Tempest: Triggers on Ult cast >> Readies on Ult cast for the next 5 seconds, triggering the moment an enemy champion gets within the range or after 5 seconds
Passive - Z-Drive Resonance
Per-Enemy Cooldown: 5 seconds >> 4 seconds
Q - H-28G Evolution Turret
Turret Attack Range: 530 >> 550
Turret Vision Range: 585 >> 650
NEW Turret Range: Turrets now gain 50 additional range against minions if nothing else is in range
E - CH-2 Electron Storm Grenade
Vision of target location: 1 second >> 1.25 seconds
Q - Null Sphere
Cooldown: 10 / 9.5 / 9 / 8.5 / 8 >> 9 / 8.5 / 8 / 7.5 / 7
W - Nether Blade
Base Magic Damage: 20 (+10% AP) >> 25 (+10% AP)
Heartsteel
Damage To Permanent Health Conversion Rate: 8% >> 10%
Statikk Shiv
Attack Damage: 40 >> 45
Nerfed

Summon Aery
Shielding: 30 - 100 (Levels 1 - 18) (+10% bonus AD) (+5% AP) >> 20 - 100 (Levels 1 - 18) (+10% bonus AD) (+5% AP)

Aftershock
Armor and MR: 35 (+80% bonus) >> 45 (+75% bonus)
Dream Maker
Blue Bubble Damage Reduction: 75 - 255 (Level 1 - 18) >> 50 - 194 (Level 1 - 18)
Blue Bubble Damage Reduction: Damage reduction affects the next non-0 instance of damage, regardless of how large it is >> Damage reduction affects the next non-0 damage cast source (temporal carry-over)
Purple Bubble Damage: 50 - 170 (Level 1 - 18) >> 40 - 160 (Level 1 - 18)
Purple Bubble Damage: Damage triggers on hit, or on certain abilities / items >> Damage triggers on next damaging attack or ability, reduced for AoE effects (i.e. Nami E)
Echoes of Helia
Damage Stored: 35% >> 30%
Base Stats
Base Armor: 27 >> 24
Passive - Dragon Practice
Bonus Magic Damage on Q: 40% * (1 + (Crit Chance *.5 * (1 + Bonus Crit Damage)) of Passive stacks (60% at 100% Crit, 66% if you have IE) >> 25% * (1 + (Crit Chance * 1.2 * (1 + Bonus Crit Damage)) of Passive stacks
Bonus Magic Damage on E: 12% of Passive stacks >> 8% * (1 + (Crit Chance * .6 * (1 + Bonus Crit Damage)) of Passive stacks
Base Stats
Armor Growth: 4.95 per level >> 4.5 per level
E - Toxic Shot
On-hit/Poison per tick scaling: (+10% bonus AD/+20% bonus AD) >> (+5% bonus AD/+10% bonus AD)
Experimental Hexplate
Overdrive: On ulting, 50% bonus AS and 20% bonus MS for 8 seconds >> Ranged: 35% bonus AS and 14% bonus MS for 8 seconds (unchanged for melee)
Adjusted

Guardian
Cooldown: 90 - 40 (Level 1 - 18) >> 75 - 40 (Level 1 - 18)
Shield: 45 - 180 (+25% AP) (+5% bonus HP) >> 40 - 150 (+20% AP) (+6% bonus HP)
Passive - Determination
Bonus Damage: 15 / 30 / 45 / 60% Bonus AD (Levels 1 / 6 / 11 / 16) >> 15 / 30 / 45 / 60% Bonus AD (+5 / 10 / 15 / 20% AP) (Levels 1 / 6 / 11 / 16)
Heal Amount: 3 / 4 / 5% Max HP (+50 / 65 / 90% AP) (Levels 1 / 6 / 11) >> 3 / 4 / 5% Max HP (+45 / 55 / 80% AP) (Levels 1 / 6 / 11)