R - Grandmaster's Might
Cooldown: 80 seconds >> 100/90/80 seconds
3rd Hit Passive Bonus Magic Damage: 100/140/180 (+ 70% AP) >> 80/120/160 (+ 60% AP)
new Imagine if I had a Real Animation: Jax's R passive now has updated animations, sound effects, and visual effects
new NEW ACTIVE: Jax swings his lantern around him, dealing 150/250/350 (+100% AP) magic damage to nearby enemies. If he hits a champion he gains 25/45/65 (+40% bonus AD) Armor plus 15/20/25% (+10% bonus AD) per champion hit, as well as 60% of that value as Magic Resist for the next 8 seconds. During this time the passive damage applies every 2nd attack instead of every 3rd.