Patch Notes (26.1.1)
Mid-patch Updates
Essence Reaver
Total Cost: 2900 Gold >> 3050 Gold
Recipe: Sheen + Caulfield's Warhammer + Cloak of Agility + 350 Gold >> Sheen + Caulfield's Warhammer + Cloak of Agility + 500 Gold
Attack Damage: 55 Gold >> 50
Buffed
Crimson Lucidity
Ability Haste: 20
Movement Speed: 45
Ionian Lucidity: Gain 20 Summoner Haste.
Noxian Haste: Empowering or protecting allies with abilities, dealing damage to enemy Champions with abilities, or casting a Summoner Spell grants 10% Movement Speed for 4 seconds.
Swiftmarch
Movement Speed: 65
Fleetfooted: Reduce the effectiveness of Slows by 40%.
Noxian Fervor: Gain 5% of your Movement Speed as Adaptive Force.
Spellslinger's Shoes
Magic Penetration: 18
Magic Penetration: 8%
Movement Speed: 45
Gunmetal Greaves
Attack Speed: 40%
Movement Speed: 45
Life Steal: 5%
Chainlaced Crushers
Magic Resist: 30
Movement Speed: 45
Noxian Persistence (15s cooldown): After taking magic damage from a Champion, gain a (10-120 [level scaling] +10% Health) magic shield for 5s.
Armored Advance
Armor: 35
Movement Speed: 45
Plating: Reduces incoming damage from Attacks by 10%.
Noxian Endurance (15s cooldown): After taking physical damage from a Champion, gain a (10-120 [level scaling] +10% Health) physical shield for 5s.
Q - Flair
Q Non-Crit Damage: 5/10/15/20/25 (+ 95/102.5/110/117.5/125% total AD) >> 0/5/10/15/20 (+ 110% total AD)
Q Critical Strike Damage: 1.25/1.65x with IE >> 50% of bonus crit damage: 1.5/1.65x with IE
R - Inferno Trigger
R Non-Crit Damage: 5/15/25 + 45% total AD >> 20/40/60 + 30% total AD
R Critical Damage: 1.75/2.15x with IE >> 100% of bonus crit damage: 2.0/2.3x with IE
Passive - Dirty Fighting
P second shot crit damage: 30% of bonus crit damage (1.225/1.345x) >> 100% of bonus crit damage: 2/2.3x
Q - Avengerang
Damage: 5/25/45/65/85 (+ 80% total AD) >> 45/75/105/135/165 (+ 70% bonus AD)
E - Heroic Swing
Damage: 15/30/45/60/75 (+ 15% total AD) >> 8/16/24/32/40 (+ 25% total AD)
Crit Scaling: 1.575/1.935x >> 50% of bonus crit damage: 1.5/1.65x
R - Comeuppance
Crit Scaling: 1.5/1.7x >> 30% of bonus crit damage: 1.3/1.42x
Base Stats
Crit Damage: 1.75/2.15x >> 90% (1.8/2.07x)
Base Stats
Crit Damage: 1.75/2.15x >> 90% (1.8/2.07x)
Q - Double Up
Active Critical Damage: 1.75/2.15x >> 50% of bonus crit damage (1.5/1.65x)
R - Bullet Time
Damage: 80% total AD (+ 25% AP) >> 20 / 30 / 40 (+60% Total AD) (+ 25% AP)
Crit Scaling: 1.2/1.28x >> 30% of bonus crit damage (1.3/1.39x)
Q - Super Scorcher Breath
Crit Scaling: Up to 1.75/2.15x >> 50% of bonus crit damage (Up to 1.5/1.65x) (also affects passive Q stacks)
Passive - Backstab
Damage: 20-35 (based on level) (+25% bonus AD) >> 20-35 (based on level) (+ 20% bonus AD)
Crit Modifier: 100% (1.75/2.15x) >> 100% (2.0/2.3x)
Q - Deceive
Backstab Modifier: 1.55/1.95x >> 60% of bonus crit damage (1.6/1.78x)
Backstab on Crit: 100% (1.75/2.15x) >> 100% (2.0/2.3x)
Passive - Harrier
Damage: 10-95 (based on level) (+ 16-50% (based on level) total AD) >> 15-120 (based on level) (+ 40% bonus AD)
Doran's Blade
Removed: Life Draining passive
Added: 2.5% Omnivamp
Dusk and Dawn
Build Path: Sheen + Blasting Wand + Kindlegem + Dagger + 300g
Total Gold Cost: 3100g
Ability Power: 70
Health: 300
Ability Haste: 20
Attack Speed: 25%
Spellblade (1.5s cooldown): After using an Ability, your next Attack deals 100% base AD + 10% AP bonus magic damage on-hit and applies on-hit effects an additional time.
Fiendhunter Bolts
Build Path: Zeal + Scout's Slingshot + 850g
Total Gold Cost: 2650g
Attack Speed: 40%
Critical Strike Chance: 25%
Movement Speed: 4%
Night Vigil: Gain 30 Ultimate Haste.
Opening Barrage (45s cooldown): After casting your Ultimate, your next 3 basic attacks within 8s gain 50% attack speed and critically strike for 75% of your normal critical strike damage. If an attack would already critically strike, it deals normal critical strike damage and also deals 10% bonus true damage.
Endless Hunger
Build Path: Caulfield's Warhammer + Pickaxe + 1075g
Total Gold Cost: 3000g
Attack Damage: 60
Tenacity: 20%
Omnivamp: 5%
Famine: Gain (5 + 10% bonus AD) Ability Haste
Feast: When a champion that you damaged within 3 seconds dies, gain 15% omnivamp for 8 seconds.
Bastionbreaker
Build Path: Brutalizer + Serrated Dirk + 863g
Total Gold Cost: 3200g
Attack Damage: 55
Lethality: 22
Ability Haste: 15
Shaped Charge: Dealing Ability damage to a champion or epic monster deals an additional (30 + 150% lethality) true damage.
Sabotage: Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next attack against an epic monster or turret deals an additional (300 + 2500% lethality) true damage over 3 seconds.
Actualizer
Build Path: Lost Chapter + Blasting Wand + 1050g
Total Gold Cost: 3100g
Ability Power: 90
Mana: 300
Ability Haste: 10
[ACTIVE] Mana Made Real (60s cooldown): For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more mana, you gain (15 + .005% bonus mana)% increased ability damage, healing, and shielding, and your basic ability cooldowns progress 30% faster.
Hexoptics C44
Build Path: Pickaxe + Noonquiver + Long Sword + 275g
Total Gold Cost: 2800g
Attack Damage: 50
Critical Strike Chance: 25%
Magnification: Deal up to 10% increased damage with attacks, based on how far away the enemy is (max damage at 750 range).
Arcane Aim: When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 6 seconds.
Bandlepipes
Build Path: Kindlegem + Cloth Armor + Null-Magic Mantle + 500g
Total Gold Cost: 2000g
Health: 200
Armor: 20
Magic Resistance: 20
Ability Haste: 15
Fanfare: Slowing or Immobilizing an enemy champion grants Fanfare for 8 (melee) / 4 (ranged) seconds. Fanfare grants 20 Movement Speed. While you have Fanfare, nearby allies, including yourself, gain 30% (melee) / 20% (ranged) attack speed.
Protoplasm Harness
Build Path: Kindlegem + Giant's Belt + 800g
Total Gold Cost: 2500g
Health: 600
Ability Haste: 15
Lifeline: Taking damage that would reduce your health below 30% causes you to gain 200 maximum health for 5 seconds, then heal (200-400 [level scaling] + 250% armor + 250% magic resistance) health over the duration. While regenerating health, you gain 15% increased size, 10% Movement Speed, and 25% tenacity.
Whispering Circlet
Build Path: Forbidden Idol + Ruby Crystal + Tear of the Goddess + 850g
Total Gold Cost: 2250g
Health: 200
Mana: 300
Base Mana Regeneration: 75%
Heal and Shield Power: 8%
Harmony: Gain (.005% bonus mana)% Heal and Shield Power.
Manaflow: Landing Abilities grants 4 max mana (doubled vs champions). Transforms into Diadem of Songs at 360 max mana.
Diadem of Songs
Health: 200
Mana: 1000
Base Mana Regeneration: 100%
Heal and Shield Power: 8%
Harmony: Gain (.005% bonus mana)% Heal and Shield Power.
Consonance: While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for (.008% bonus mana).
Hextech Gunblade
Build path: Vampiric Scepter + Hextech Alternator + Amplifying Tome + 600g
Total Gold Cost: 3000g
Ability Power: 80
Attack Damage: 40
Omnivamp: 10%
[ACTIVE] Lightning Bolt (60s cooldown): Shock the target enemy champion, dealing (175-253 [level scaling] + 30% Ability Power) magic damage and slowing them by 25% for 1.5 seconds.
Stormrazor
Build Path: B. F. Sword + Cloak of Agility + Scout's Slingshot + 700g
Total Gold Cost: 3200g
Attack Damage: 50
Attack Speed: 20%
Critical Strike Chance: 25%
Energized: Moving and Attacking generates an Energized Attack.
Bolt: Your Energized Attack applies 100 bonus magic damage and grants 45% Movement Speed for 1.5s.
Echoes of Helia
Soul Siphon: Gain 35% of pre-mitigation damage dealt to champions as Soul Charges, up to (80-250 [based on level]) charges. Healing or shielding an ally consumes all Soul Charges to restore 100% of that value as health.
Umbral Glaive
Build Path: Serrated Dirk + Caulfield's Warhammer + 450g >> Serrated Dirk + Caulfield's Warhammer + 750g
Total Gold Cost: 2500g >> 2800g
Attack Damage: 55 >> 60
Ability Haste: 10 >> 15
Lethality: 15 >> 18
Nightstalker: After being unseen by enemies for 1 second, your next attack against a champion deals an additional (50 + 150% lethality) true damage.
Blackout (90s cooldown): When you are near enemy Stealth Wards and traps, reveal them for 8 seconds. While revealing wards, your attacks deal 3 (melee) / 2 (ranged) damage to them.
Zeke's Convergence
NEW: Cryocombustion: Gain 15 Ultimate Ability Haste.
Muramana
Mana: 860 >> 1000
Fimbulwinter
Mana: 860 >> 1000
Nerfed

Demolish
Demolish trigger: Charge up a powerful attack against a tower while near it. >> Your third attack against towers deals bonus physical damage.
Cooldown: 45s >> 30s
Melee Damage: 100 + [35% of maximum health] >> 85 + [28% of maximum health]
Ranged Damage: 100 + [35% of maximum health] >> 50 + [20% of maximum health]
Calibrum
Bonus Damage per Mark: 15 (+ 20% bonus AD) >> 15 (+ 10% bonus AD)
Severum
Onslaught Damage per Hit: 10/15/20/25/30/35/40 (+ 22/25/28/31/34/37/40% bonus AD) >> (+ 19/22.5/26/29.5/33/36.5/40% total AD)
Infernum
Duskwave Active Damage: 25/31.67/38.33/45/51.67/58.33/65 (+ 56/60/64/68/72/76/80% bonus AD) >> 20/35/50/65/80/95/110 (+ 10/11/12/13/14/15/16% bonus AD)
Crescendum
Sentry Active Damage: 35/50/65/80/95/110/125 (+ 42/45/48/51/54/57/60% bonus AD) >> 35/50/65/80/95/110/125 (+ 30/32/34/36/38/40/42% bonus AD)
R - Moonlight Vigil
Follow-Up Attack Critical Damage: 1.2/1.6x with IE >> 30% of bonus critical strike damage: 1.3/1.39x with IE
E - Explosive Charge
Non-crit Damage: 60/70/80/90/100 (+ 100/110/120/130/140% bonus AD) >> 60/85/110/135/160 (+ 80% bonus AD)
Crit Scaling: 100%: Up to 1.75/2.15x with IE >> 40% of critical strike damage: 1.40/1.52x with IE
Base Stats
Attack Speed Growth: 2.25% >> 2%
Q - Formless Blade
Active Damage: 5/10/15/20/25 (+ 90/95/100/105/110% total AD) >> 0/10/20/30/40 (+ 100% total AD)
Crit Scaling: Up to 2x >> 80% of bonus crit damage: 1.8/2.04x
Armor Penetration Crit Scaling: 0-33% >> 0-30%
R - Apotheosis
Mana Cost: 80 >> 100
Base Stats
Attack Speed Growth: 1.4% >> 1%
R - Super Mega Death Rocket!
Maximum Flat Damage: 250/400/550 (+ 130% bonus AD) >> 200/350/500 (+ 120% bonus AD)
Base Stats
Multiplicative Crit Damage Mod: 86% >> 75% (1.505x ⇒ 1.5x)
W - Ultrashock Laser
Damage: 30/70/110/150/190 (+ 130% total AD) >> 30/70/110/150/190 (+ 120% total AD)
Through-Wall Damage: 1.75x, 2.15x with IE >> 75% of bonus critical strike damage: 1.75/1.975x
E - Spark Surge
Damage: 20/22/24/26/28 (+12% bonus AD) >> 17/19/21/23/25 (+ 10% bonus AD)
Crit Scaling: Up to 1.85x every hit >> 100% of bonus crit damage on crit: 2.0/2.3x
R - Lightning Crash
Active Damage: 200/300/400 (+ 100% bonus AD) >> 150/250/350 (+ 100% bonus AD)
Base Stats
Attack Damage Growth: 2.9 >> 2.5
Attack Speed Growth: 3.3% >> 2.5%
Q - Piercing Light
Damage: 85/115/145/175/205 (+ 60/75/90/105/120% bonus AD) >> 80/115/150/185/220 (+ 100% bonus AD)
R - The Culling
R Extra Bolts from Crit Chance: Up to 25 >> 100% of bonus crit damage: Up to 22/28
Total R Bolts: 22-47 (based on critical strike chance) >> 22-44/50 (based on critical strike chance and damage)
Q - Cultivation of Spirit
Attack Speed: 25/35/45/55/65% >> 20/30/40/50/60%
>R+W - Arc of Ruin
Damage: 175/350/525 (+ 150% bonus AD) >> 160/320/480 (+ 120% bonus AD)
Passive - Trial by Fire
Damage: 50-250 (based on level) (+100% bonus AD) (+200% Crit Chance) >> 50-250 (+ 100% bonus AD) (+ 0% crit scaling)
E - Powder Keg
Bonus Champion Damage: 75 / 105 / 135 / 165 / 195 >> 75 / 95 / 115 / 135 / 155
Q - Bloodlust
Bonus AD: 5 / 10 / 15 / 20 / 25 (+ up to 15 / 25 / 35 / 45 / 55 based on missing health) >> 0 (+20 / 35 / 50 / 65 / 80 based on missing health)
Maximum Bonus AD: Max at 0% remaining HP >> Max at 10% remaining HP
W - Mocking Shout
Slow: 30 / 37.5 / 45 / 52.5 / 60% >> 30 / 35 / 40 / 45 / 50%
E - Spinning Slash
Damage: 75 / 105 / 135 / 165 / 195 (+ 130% Bonus AD) >> 70 / 105 / 140 / 175 / 210 (+ 100% Bonus AD)
Base Stats
Attack Speed Growth: 3.38% >> 3%
Attack Damage Growth: 3.1 >> 3
Q - Ambush
Bonus Attack Speed: 45 / 50 / 55 / 60 / 65% >> 40 / 45 / 50 / 55 / 60%
Base Stats
Attack Speed Growth: 3.33% >> 3%
Attack Damage Growth: 3.45 >> 3
Passive - Frost Shot
Crit Scaling: 100% (up to 1.75/2.15x) >> 100% (up to 2/2.3x)
W - Volley
Damage: 60 / 95 / 130 / 165 / 200 (+ 110% Bonus AD) >> 60 / 95 / 130 / 165 / 200 (+ 100% Bonus AD)
E - Mounting Dread
Missing Health Crit: 1.5/1.9x if target is below 25-75% (based on crit chance) Health >> 50% of bonus crit chance and crit damage always (up to 1.5/1.65x)
Pounce Damage: 1.75/2.15x on crit >> 50% of bonus crit chance and crit damage always (up to 1.5/1.65x)
Monster Damage Cap: 300 including base damage and bonus AD ratio >> 200 to only the %HP portion (This is a buff in almost all scenarios)
W - Valkyrie
Damage per second: 40 / 55 / 70 / 85 / 100 (+40% bonus AD) (+ 30% AP) >> 30 / 45 / 60 / 75 / 90 (+40% bonus AD) (+ 30% AP)
Base Stats
Crit Damage: 100% of total crit damage (1.75/2.15x) >> 90% of total (1.8/2.07x)
E - Judgement
E Crit Ratio: 80% of total (1.4/1.72x) >> 30% of bonus (1.3/1.39x)
Sundered Sky
Attack Damage: 40 >> 45
Lightshield Strike: Critical strike damage decreased from 100% >> 80%
Lightshield Strike Cooldown: 8s >> 10s
Essence Reaver
Build Path: Pickaxe + Caulfield's Warhammer + Cloak of Agility + 375g >> Sheen + Caulfield's Warhammer + Cloak of Agility + 350g
Total Gold Cost: 2900g (unchanged)
Attack Damage: 60 >> 55
Ability Haste: 15 >> 20
Spellblade (1.5s cooldown): After using an ability, your next attack deals (125% base AD + [50 * crit chance]) bonus physical damage and grants 50% of the damage value as mana on-hit.
Redemption
Build path: Kindlegem + Forbidden Idol + 900g >> Fiendish Codex + Forbidden Idol + 850g
Total Gold Cost: 2300g >> 2250g
Health: 200 >> 0
Mortal Reminder
Build Path: Executioner's Calling + Last Whisper + Cloak of Agility + 450g >> Executioner's Calling + Last Whisper + Cloak of Agility + 150g
Cost: 3300g >> 3000g
Armor penetration: 35% >> 30%
Adjusted
Base Stats
Base Movement Speed: 328 >> 335
Passive - Serpentine Grace
Passive Rework: Gain 4-72 Movement Speed (Based on level), but she cannot purchase boots. >> Increased effectiveness of all Movement Speed buffs by 6-40% (based on level).
Passive - Headshot
Crit Scaling: 0-148.75/182.75% total AD >> 100%*Bonus Crit Damage (0-100/130% total AD)
R - Ace in the Hole
Crit Scaling: Up to 1.5x >> 30% of bonus critical strike damage: up to 1.3/1.39x with IE
Q - Boomerang Blade
Damage: 60/85/110/135/160 (+ 85% bonus AD) >> 60/85/110/135/160 (+ 70% bonus AD)
Crit Scaling: Up to 1.5x >> 40%: 1.4/1.52x
E - Bladecaller
Damage: 55/65/75/85/95 (+ 60% bonus AD) >> 50/65/80/95/110 (+ 40% bonus AD)
Crit Scaling: Up to 75% >> Up to 50% of bonus crit damage: 1.5/1.65x
Base Stats
Crit Damage: 45% of bonus (33.75/51.75%) >> 35% of bonus (35/45.5%)
Total Damage on Crit: 250-357% total AD >> 252-360% total AD
Q - Blade of the Ruined King
% Current HP Crit Scaling: 100% of total (1.75/2.15x) >> 50% of bonus (1.5/1.65x)
Second Strike Crit Scaling: 100% of total (1.75/2.15x) >> 100% of bonus (2/2.3x)
Active Crit Mod: 100% of total (Up to 1.75/2.15x) >> 50% of bonus (Up to 1.5/1.65x)
R - Heartbreaker
Crit Scaling: Up to 2x >> 70% of bonus (Up to 1.7/1.91x)
Q - Neurotoxin / Venomous Bite
Monster Damage Cap: 75/100/125/150/175 >> 65/85/105/125/145 (+ 90% AP)
Maximum Damage to Monsters: 115/170/225/280/335 >> 105155/205/255/305 (+ 90% AP)
Unending Despair
Build path: Aegis of the Legion + Giant's Belt + 800g >> Chain Vest + Kindlegem + Ruby Crystal + 800g
Total Gold Cost: 2800g (unchanged)
Armor: Increased from 25 >> 50
Magic Resistance: 25 >> 0 (REMOVED)
Ability Haste: Increased from 10 >> 15
Horizon Focus
Build Path: Fiendish Codex + Fiendish Codex + Blasting Wand + 200g >> Fiendish Codex + Fiendish Codex + Amplifying Tome + 600g
Total Gold Cost: 2750g >> 2700g
Ability Power: 125 >> 75
Ability Haste: 25 (unchanged)
Hypershot: Dealing ability damage to champions at 600 range or more units away from the cast position reveals them for 6 seconds >> Dealing ability damage to champions at 600 range or greater reveals them for 6 seconds. Deal 10% increased damage to enemies revealed by Hypershot.
Focus (30s cooldown): When Hypershot is triggered, reveal all other enemy champions with 1400 range of them for 3 seconds.
Lord Dominik's Regards
Build Path: Last Whisper + Noonquiver + 350g >> Last Whisper + Noonquiver + 550g
Cost: 3100g >> 3300g
Armor penetration: 40% >> 35%
NEW: Giant Slayer: Deal up to 15% bonus damage against champions based on their bonus health. Maximum damage bonus reached at 1500 bonus health.
Yun Tal Wildarrows
Build Path: B. F. Sword + Scout's Slingshot + Long Sword + 750g >> B.F. Sword + Scout's Slingshot + Long Sword + 850g
Cost: 3000g >> 3100g
Attack Damage: 55 >> 50
Attack Speed: 35% >> 40%
Infinity Edge
Build Path: B.F. Sword + Pickaxe + Cloak of Agility + 675g >> B. F. Sword + Pickaxe + Cloak of Agility + 725g
Cost: 3450g >> 3500g
Attack Damage: 65 >> 75
Critical Strike Damage: 40% >> 30%